![]() ![]() Rather, they're just apathetic to the point of causing destruction, harm to humanity, ect., For what I mean by that, a lot of Cthulhu entities aren't intentionally malevolent. For another example, this thread on page 4 has one from the video game Stellaris.ΔΆ. For an example of this, I've heard interpretations of the Borg that are along these lines, and I feel like an unknowable monstrosity could work this way. Rather, I'm talking about an entity that thinks it is being benevolent, but doesn't realize how horrific what it's doing is, or otherwise is doing horrific things for, what the entity thinks, is for the best. I do not mean the Eldritch abomination is harmless or lacking in threat. They fight (ironman2.sav and screenshot).1. You can still investigate the Rubricator archeological site on the destroyed planet and take it to it's conclusion with the spawning of the dragon Shard. ![]() When you use the Broken Gates archeological site to spawn the Eldritch Horror, it destroys all of the planets in the system but does not remove the Rubricator archeological site (ironman1.sav). Overlord bug - Takhvan system has both Broken Gates archeological site and Rubricator archeological site. Please explain your issue is in as much detail as possible. Synthetic Dawn, Utopia, Leviathans Story Pack, Distant Stars, Ancient Relics, Lithoids, Aquatics 3.4.2 Broken Gates Eldritch Horror does not destroy other Archeological sites in system
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